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David Budlong
David Budlong
Senior Environment Artist
Anaheim, CA, United States

Summary

Senior Environment Artist at Turtle Rock Studios
Past: Senior Environment Modeler at Naughty Dog
Past: Environment Artist at Ready At Dawn Studios

Software proficiency

Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop

Experience

  • Environment Model and Layout Artist at Naughty Dog
    Santa Monica, CA
    August 2015 - February 2024

    Worked on:

    The Last of Us: Part I for PS5

    The Last of Us: Part II for PS4

    Uncharted: The Lost Legacy for PS4

    Uncharted 4: A Thief's End for PS4

  • Environment Artist at Ready at Dawn Studios
    Irvine, CA, United States of America
    May 2012 - August 2015

    Worked on:

    The Order: 1886 PS4

  • 3D Artist at Quicksilver Software, Inc
    Irvine, CA, United States of America
    April 2008 - April 2012

    Worked on:

    STACKED Restaurant: Art and Design (iPad),

    MCIT: Mobile Counter-IED Interactive Trainer (US Army, US Marines),

    Type to Learn 4 (PC/MAC),

    As Intern April-June 2006

    Star Trek: Tactical Assault (Sony PSP and Nintendo DS)

  • Environment Artist at Collision Studios
    Venice, CA, United States of America
    June 2007 - April 2008

    Worked on:

    Jumper Griffin's Story Wii/PS2

    City of Ember (cancelled) Wii/PS2